Domains: Positive psychology, Education, Product Design, Cognitive Development, Emotional Vocabulary, Soft Circuit
My project, called I Feel Many Things During the Day, started from positive psychology, the scientific study of understanding optimal living that helps people thrive and live to their full potential as individuals and communities. 
I Feel Many Things During the Day is a product that aims to educate kids ages between 3 and 7 to identify and express their feelings by listening to each story of feeling faces. Learning about emotions is in part an introspective activity, but most of it comes from social interaction.
In my project, kids who are ages between 3 and 7, learn about 12 emotional vocabularies, including sad, happy, fear, angry, surprise, disgusted etc., that stimulate their cognitive development with therapists guiding kids to various emotional vocabulary experiences and to deeper conversations. In order for children to read social cues better with those around them, it is crucial for children to learn emotional vocabulary. It is first fundamental for children to read the affective cues of others and of themselves. Differentiating among moods, for example, angry, sad, frustrating, and happy requires emotional vocabulary. When children have more abundant vocabulary, they experience more rewarding connections. So as to accurately grasp emotions in themselves and others, kids need to have vocabularies for those feelings, a feeling usage. In order not to miss all the different degrees of emotions in-between they have to practice a vocabulary of feeling words which sometimes kids do not have labels and definitions for those emotions. Children will tap and improve their verbal skills, learn what emotions are and how to behave when they feel certain emotions, further sharing their deeper feelings.
Processes of sharing their deepest feelings are therapeutic communication, an interactive activity through the face-to-face process that focuses on improving the physical and emotional well-being of individuals. Using this emotional vocabulary play mat enables therapists to induce kids to talk about their feelings easier. Kids at the second stage of cognitive development, significantly expand the use of language through internal representational systems to describe people, his feelings and his environment. Symbolic play likewise evolves at this stage, allowing the child to engage in pretend play using available objects to represent something else. The preoperational child is so engrossed in egocentric thought which limits the child’s view of the world to his own perspective, believing that this view is shared by everyone else. The child cannot comprehend that there are other ways of looking at situations and interpreting information. 
This is a product design for kids. Hence, I had to think carefully about what materials I will use for my project, understanding of the kids’ tendency. I researched kid’s development stages.
After the research I decided to use soft circuit. Using soft circuit and conductive materials allowed me to step closer to a toy design as a product. I found kids like emotional vocabulary play mat when documenting them. Because of felt’s vivid colors of face and rugs like texture above soft circuit built with conductive inks and wires, my project gives a sense of comfort, familiarity and safety.
 Maslow, hierarchy of Needs
 Pamela Pavliscak https://www.changesciences.com/a-positive-design-manifesto
 Dr. Michael W.
 Dieter Rams
 Clive Dilnot, “Design As Future-Making: Reasons To Be Cheerful
 Gail E. Joseph, Ph.D. & Phillip S. Strain, Ph.D. Center on Evidence Based Practices for Early
 Piaget’s Theory of Cognitive Development